Guides:Crafting:Armor
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Armor Crafting Guide
Summary
Crafting is interesting here. Instead of innately knowing recipes as you progress in skill you have to find broken armor in the wastelands, buy them from players or vendors, or use reverse engineering to break armor and use it to craft. The cost of crafting is the broken item, a small fee, and the materials you have harvested off the dead or destroyed. After a successful craft attempt, you have a chance to memorize the item you crafted. Memorizing an item allows you to make 12 copies of that item by paying a fee and the materials.
Getting Started
To learn armor crafting first visit the Armor Craft trainer in your race’s starter city (Upside/Fort Logan/?). Each race has a crafting quest you can complete which will allow you to start your first craft without having to pay the 100c to start your skill off towards the first goal of 50.
Armor crafting allows you to learn Chassis and Custom Wheels after you reach 100 in skill. Progress to 100 in either of those and you can learn Advanced Armor. Keep in mind that on the disciplines screen you can only learn 4 of the areas in the apprentice section. You can unlearn a discipline but you lose all the work you put into the discipline.
Start with the junk dealer. Buy armor training kits. Go to the fabrication shop (the wrench on the map) and assemble the practice kits, they take 1 salvaged Glass and 1 salvaged Plastic. Skill level works similar to other games. Here is the general break down. You always craft at 100% unless you experiment to add enhancements. Orange difficulty will always give a skill up. Yellow will give one most of the time. White is about 50% chance of a skill up. Blue is less and can cause several crafts before a skill up. Green is worse yet but still can give a skill up and grey is out of the question. If you can, always stick to items that are orange and have no enhancements. After you get a few points (5 or more) its time to try some armor.
The Junk dealer in the starting city should have some low level armor that runs about 5 skill points and is fairly cheap. Pick up at least a few of these armors; make sure their title is white and your armor craft skill is as high as the item. Head back to the fabrication shop and start making some armor. You can memorize one if you like, but the cost comes out the same if you bought the broken part and make it, or it you make it from memory. Since you are low level you can attempt to sell some of the armor you make but likely it isn’t worth the effort and you can just sell it to a vendor.
At some point you won’t be able to gain any more points from the armor for sale by the junk vendor and you will have to find your own. The second level town (Fireside/Winston/?) should have broken armor at lv19.
The Gap
Sometimes people run into a gap where the vendor doesn’t sell an item they can easily gain points on. In these instances its best to try and find a player who has picked up a broken piece of armor or try breaking some armor with reverse engineering. Remember you can check the repair skill needed by hovering the Reverse Engineering cursor over non-broken items, even on npc shops, without chancing breaking it or wasting money purchasing it to find it is too high or low.
Some quests even give armor as a reward. Since you are reading this you probably don’t have high tier materials so you will want to stick to white named items so you don’t have the added burden of trying to get the enhancement items as well. The third set of broken armor is likely to be in the second zone and should be around lv36 to buy from a junk vendor.
Advanced Components
Keep training in this manner, Eventually your weapons will call for more advanced commodities called components. You will have to put these together yourself. These components appear in the lower-left hand frame of the refinery window. You can either change the filter (in the upper left) to 'All' to show the different commodities you can assemble, or you can right click on the broken item to show just the components you'll need for that item. Either way, when you select the component in that pane, you'll see the costs to craft one. Once you've assembled the requisite materials, the color will change and you'll be able to put that component together.
Movin' on up
From here on out it's mostly lather, rinse, and repeat. Keep an eye out for good deals on materials you'll need. Craft as frequently as you can with the most difficult items you can handle and you'll find the points come relatively quickly. Before long you will be needing the 80+ items and moving on to your second career path.
Crafting Materials
Here's a list of items you'll be needing to hang onto if you wish to pursue armor. It is by no means complete:
- Magnetics (human)/Nanocontrollers (biomek)/Blood (mutant)
- Glass
- Plastic
- Plating
- Soft Metal
- Sheet Metal
Obtaining Materials
Farming Spots
Sometimes it happens to the best of us and we must farm for our materials. In cases like this, sometimes you have to break down and rip, smash and trash grey mob camps. Almost all the materials we need come from fences, signs, barricades, anything non-organic. Just find the largest stretches of these non-mob things and go to town.
Buying from players
Buy what you can from others. Many are persuing crafting as a means to make money so it can be hard convincing them you are better suited to them. The pack-rat syndrome plays a big part of it as people expand their crafts. Put up competing prices and some will eventually sell to you. Sometimes the only thing you can do is trade around. Since you primarily need glass, plastic, and plating, sometimes you can convince someone that they need nuts and bolts, barrels, and metal more and you can work out an even trade.
Credits
Initial Submission: Dragagon

